Borrowed Time
Every second is a sacrifice.
In this high-stakes puzzle-platformer, your life isn't just a timer, it’s a resource. You have the power to duplicate yourself to overcome obstacles, but every ghost you spawn costs you 10 precious seconds of your remaining life.
Navigate through shifting platforms, outrun the clock, and master the art of the "sacrifice" to reach the portal before your time hits zero.
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This is my third ever game jam, and the experience was really fun and challenging. Due to having school and work, I didn't quite get to polish all the level details, add a settings menu, or implement a few other features I had planned but the core loop is there, and I’m stoked with how the mechanics turned out. Please comment any feedback you have!
Controls
- Move: A / D (or Arrow Keys)
- Jump: Space
- Duplicate: F (Costs 10s of Life)
- Goal: Reach the exit before your time expires!
Credits
Developed for Cookie Jam by Ethan. Thanks for playing!
Pixel Art: I'll credit them when I get home because I don't know the asset pack name!
Music :
| Status | Released |
| Platforms | HTML5 |
| Author | NotHaha |
| Genre | Platformer |
| Made with | Godot |
| Tags | 2D, clones, Global Game Jam, Godot, Pixel Art, Puzzle-Platformer, Short, Singleplayer, Time Attack |
| Content | No generative AI was used |

Comments
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I see the vision!
It’s unfortunate that I have to die and make a clone to make a platform though (-20 seconds:( )
But the wall jumping and waiting is really cool!